| Cave Quest | |
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+6Survivor Milosovitch Skip Air Bruce Bleach 10 posters |
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Bleach User
Number of posts : 88 Age : 32 Registration date : 2008-04-12
| Subject: Cave Quest Thu Apr 24, 2008 5:48 am | |
| A cave with a quest | |
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Bruce Admin
Number of posts : 175 Registration date : 2008-04-03
| Subject: Re: Cave Quest Thu Apr 24, 2008 8:08 am | |
| Hmmm... a bit square and undetailed.... I think you should take a look at some other people's caves and try to see how they were made... And maybe that tutorial made by MMB that someone posted about making maps for showoff or not... it really helps. C ya. @your apologies Bleach, no one ever makes such a big mistake that cant be forgiven. None of us have to forgive you for nothing. All you will have to do is fight your way up to get respect and even be known here. There's no need to keep asking for apologies. Just be yourself and try not to make the same mistakes... show everyone you've learned your lesson. Keep it up! C ya | |
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Bleach User
Number of posts : 88 Age : 32 Registration date : 2008-04-12
| Subject: Re: Cave Quest Thu Apr 24, 2008 11:09 am | |
| Sure. Ill stop doing those g33ky mistakes Thanks for everything | |
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Air Moderator
Number of posts : 164 Age : 31 Registration date : 2008-04-06
| Subject: Re: Cave Quest Thu Apr 24, 2008 11:54 am | |
| - Skip wrote:
- This is the ugliest cave I have ever seen. O.o
This is flaming, give advice what he should do better, It's way to square, empty, and boring to watch, try to make a more natural cave next time, use more details, but keep it up | |
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Bleach User
Number of posts : 88 Age : 32 Registration date : 2008-04-12
| Subject: Re: Cave Quest Thu Apr 24, 2008 11:59 am | |
| Ok,Thanks guys.. Ill try to improve I'm actually trying .. LoL | |
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Skip User
Number of posts : 22 Age : 33 Registration date : 2008-04-12
| Subject: Re: Cave Quest Thu Apr 24, 2008 12:26 pm | |
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Last edited by Skip on Thu Apr 24, 2008 12:39 pm; edited 1 time in total | |
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Air Moderator
Number of posts : 164 Age : 31 Registration date : 2008-04-06
| Subject: Re: Cave Quest Thu Apr 24, 2008 12:35 pm | |
| Well yes, extually there is... here is itrule 1.4 No Flaming. Do not post any messages that harass, insult, belittle, threaten or flame another members or guests. Give critics. | |
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Milosovitch Great User
Number of posts : 125 Age : 30 Registration date : 2008-04-04
| Subject: Re: Cave Quest Thu Apr 24, 2008 2:42 pm | |
| Well Squary No detail Look at some tutorials As mine in tutorial section might help | |
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Survivor Great User
Number of posts : 130 Age : 31 Registration date : 2008-04-10
| Subject: Re: Cave Quest Mon Apr 28, 2008 12:28 pm | |
| well, I think you have comments enough about the cave, so i'll give a comment about the "plants"(dunno what they really are, can't see it very well) random dropped in the cave. maybe it is trash dunno XD try to put them in groupes, and not random in the cave, you know what i mean? so not 1 1 1 but 2 1 3.. maybe it will look better then, try it out:O | |
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Mackan User
Number of posts : 38 Age : 33 Registration date : 2008-04-04
| Subject: Re: Cave Quest Mon Apr 28, 2008 2:29 pm | |
| Too open and too square.. Read tutorials and improve! Practice makes perfect! | |
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Demon Eldorath Moderator
Number of posts : 281 Age : 34 Registration date : 2008-05-07
| Subject: Re: Cave Quest Wed May 07, 2008 10:21 am | |
| Same thing as in my other post, Think Realistic. Cavewalls is to squary and to wide in this case. ( I bet it allready got mentioned but I'm to darn lazy to read all posts.)
And.. If this cave it close to a ocean or a river, on the surface du'h - then It's OK to put those waterglitches, or if the player can see water on another side of the wall in a diffrent room or something. Water just don't magically appear. to most logical I think is if there's a ocean - so the wall cracked up due the weight.
Kind Regards, Demon Eldorath. | |
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cdR User
Number of posts : 32 Registration date : 2008-05-12
| Subject: Re: Cave Quest Tue May 13, 2008 2:02 pm | |
| Of course quoting every criticise they already made :p
And talking about the realistic that Demon~ said. Dude, unfortunelly Tibia doesnt is very realistic, but with our imagination we do it be. So, imaging that this cave is the FIRST floor underground, without any pillar (or some kind of peace of ground connecting the solo and the roof) it should crash (go down) after sometime, this is the first impression I can made about this.
I think doesnt have problem you have a huge cave like this openned(Like Behemoths on Tibia), but if you look there, is a huge cave, in deep and length, the way it was made, the walls help to hold the tension of the roof on the rest.
Dunno if you understand (bad english :p).
And need say the same think that Bruce, you don't need apologize for your own mistake, this happens, like my fathers says: "No one born with knowledge" (i think I wrote wrong, but the ideia is there huh? hehe) | |
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Demon Eldorath Moderator
Number of posts : 281 Age : 34 Registration date : 2008-05-07
| Subject: Re: Cave Quest Tue May 13, 2008 2:08 pm | |
| You're correct cdR. You're the only brazil I've seen accually helping people. x] @ offtopic, get on chat Sincerly, Demon | |
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Roxyrus Newcomer
Number of posts : 7 Registration date : 2008-05-17
| Subject: Re: Cave Quest Thu May 29, 2008 10:28 am | |
| [quote="Bruce"]Hmmm... a bit square and undetailed.... A bit? | |
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Air Moderator
Number of posts : 164 Age : 31 Registration date : 2008-04-06
| Subject: Re: Cave Quest Thu May 29, 2008 12:02 pm | |
| Hey roxyrus, please don't bumb such old threads Air, | |
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